"Find a ship, find a crew, find a job, keep flying."
You and your crew have no time for Star Wars, for Rebellions or Emperors, for ancient religions. You just want to keep working, stay ahead of your debts, and not lose your lives or your freedom to Hutt cartels, Imperial troopers, or any of the thousand dangers out here in the stars at the fringes of Galactic civilization.
The TX-01 Deep Space Beacon, pride of the Imperial Core of Engineers, designed to chart new star lanes and guide and monitor traffic between a hundred scattered systems was only a day from being fully operational before being mysteriously destroyed. Now the area is swarming with Imperial investigators which spells problems for your rag-tag crew of quasi legal salvagers.
That would be bad for business any day, but you just got hold of a star map purporting to lead to the wreckage of the Republic luxury liner, Hyperion, lost with all souls for more than two decades. But you're not sure you have the only copy. Can you claim your prize before other salvagers, criminals or Imperial Military Intelligence interfere to end your travels forever?
Characters with Star Wars Edge of Empire can create their own characters or GM can create characters after conversation with the players.
Players will be encouraged to help create a shared history with each other before the start of play.