The Weight of a Thousand Years: Reborn

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Eleanor Todd

Last year, on Tuesday September the 22nd, the world changed.

Before, the Age of Myth and Legends was the echo of a bell last rung two thousand years ago.

On that day, the bell rang anew, and all over the world something like "magic" began its steady return. Human occultists and mystics discovered traces of what they'd long sought, while the sleeping remnants of the prior age began to awaken and emerge. Only time will tell what this will mean for gods, humans, and everything caught between.

Six months have passed, and you are among the few called to join the Order of Guardians. Founded by ancient beings and powerful humans, it stands between the realms of divinity and humanity, seeking to find a balance that upholds them both. The rumbling of cataclysmic change grows ever louder, and you are all you know of that holds back the chaos a little longer.

What do players need to do to prepare for the game
Players will need to read a short briefing on the game world and think of a character concept before the game. Characters will be finalized and fleshed out at the start of the session.

Note: Players from the preceding campaign are welcome. You may play your previous character or start a new character, as you prefer.
Slot 5
Players Allowed
Returning Players Given Preference, New Players Welcome
Game Book Player Status
Open Spaces
Minimum number of players
Maximum number of players