Non-Amber

The Thin Blue Line

GM(s)
Convention
2018
Minimum number of players
3
Maximum number of players
7
Players Allowed
Any (Returning Players not given preference)
Slot
Slot 3 - Fri 2pm-6:30pm - 4 1/2 hours
Message for Game & Player Scheduling
Any of the first 3 slots since I am running 4-8
Game Book Player Status
Full

Set in the universe of the Netflix movie, Bright...

Ladies and gentlemen, the story you are about to hear is true. Only the names have been changed to protect the innocent.

This is the city. Detroit, Michigan. Motown. I work here. I carry a spellbook. You might think that a cop doesn't have a lot of use for a spellbook in this modern age. It's 1984, not 1684 after all. However, ever since I was promoted to Detective and transferred to the Corktown precinct, I've learned that a good officer has to be prepared for anything.

The Wayward Ones Wander

GM(s)
Convention
2018
What do players need to do to prepare for the game
Email knitmeapony@gmail.com for character creation information.
Minimum number of players
4
Maximum number of players
6
Players Allowed
Any (Returning Players not given preference)
Slot
Slot 3 - Fri 2pm-6:30pm - 4 1/2 hours
Message for Game & Player Scheduling
I will not be in attendance for Slot 1.
Game Book Player Status
Open Spaces

Growing up, you were an ordinary child. Then you found a Door and you went to a strange land, nothing like Earth that you left behind. You had grand adventures, or terrible ones. Perhaps you were found, you succeeded, you won. Perhaps you were lost, you failed, were defeated. Whatever the story, you came back through that Door, came home, and found yourself still a child on Earth -- but forever changed by your time Elsewhere.

They Fight Crime! (Space Opera Edition)

Convention
2018
What do players need to do to prepare for the game
Feel free to email me if you aren't sure whether you want to sign up for this crazy experiment and have questions about how it will work. I think there's a contact form on the con website or something.
Minimum number of players
3
Maximum number of players
6
Players Allowed
Any (Returning Players not given preference)
Slot
Slot 6 - Sat 7pm-12am - 5 hours
Message for Game & Player Scheduling
3, 5 or 6 please. I have ongoings in 1, 4 and 8 and I may not be awake for 2 or 7.
Game Book Player Status
Full

My man David Prokopetz said,

Concept: a standard JRPG party, except the character arcs are rotated one place to the left. The chain-smoking middle aged cynic needs to get in touch with his feminine side, the talking animal mascot must confront the possibility of hope after a lifetime of disillusionment, the teenage jock struggles to be taken seriously, and the pink-haired healer chick is on a mission to punch God.

Inspiring, no?

An irregular Affair - Chapter Two

Convention
2018
What do players need to do to prepare for the game
Returning players can get a re-fresh on events of last year and free to do any off stage scenes they wish to before we resume the game.

New players will work with GM via email to develop their charcaters usinga modified version of DRPG rules. Email the GM for more details.
Minimum number of players
3
Maximum number of players
7
Players Allowed
Returning Players Given Preference, New Players Welcome
Slot
Slot 2 - Fri 9am-1pm - 4 hours
Game Book Player Status
Full

The game is afoot! (Sorry folks it literally could not be helped).

Holmes and Watson are dead - that much is sure, but are they gone? Spirits are restless, extraordinary gentlemen are about (what did Captain Nemo know and why did he want Holmes's violin? In fact why does everyone you encounter seem interested in it? What was Holmes mixed up in? Where is Moriarty? How is Mycroft involved? And what is a hell hound doing roaming the streets of London? So many questions and all you have are two corpses and a violin....so far.

Strange Times

GM(s)
Convention
2018
What do players need to do to prepare for the game
Character generation rules will be sent out prior to con. Players will need to create and submit a character prior to the con.
Minimum number of players
2
Maximum number of players
5
Players Allowed
Any (Returning Players not given preference)
Slot
Slot 4 - Fri 8pm-12am - 4 hours
Game Book Player Status
Full

You are a Traveler, one of twelve individuals who possess the most powerful object on Earth -- the timeband. Travelers can control time: slow time down, stop it, or travel to any era to rewrite history. Some Travelers are your allies. Others are your deadly enemies. All are engaged in a struggle spanning many centuries to achieve -- or prevent -- the destiny of mankind known as Variation Seven.

Shadowpact: The Edge of Eternity

GM(s)
Convention
2018
What do players need to do to prepare for the game
Players must contact the GM before the convention to design their characters.
Minimum number of players
3
Maximum number of players
7
Players Allowed
Any (Returning Players not given preference)
Slot
Slot 7 - Sun 11am-5pm - 6 hours
Game Book Player Status
Full

When hordes of renegade angels or demonic forces attack the Earth, even the Justice League is powerless against the magical forces. In times like that, an ancient pact made by sorcerers and mystical warriors calls upon them to band together and keep our world safe.

This game is part of a series of stand-alone adventures set in the mystical side of the DC Comics universe. Players will design their own version of a DC character or their own original character. The PCs are all magic-users or character imbued with powers by magic.

A Night on the Nile

GM(s)
Convention
2018
What do players need to do to prepare for the game
Players are all people at the opera the night of the murder, and all have reason to want Ms. Claypool dead.
Minimum number of players
3
Maximum number of players
6
Players Allowed
Any (Returning Players not given preference)
Slot
Slot 1 - Thu 7pm-12am - 5 hours
Message for Game & Player Scheduling
Not slot 8 because I have an ongoing game there.

Not slot 5 if Kit is running Musketeers.

Otherwise, whatever.
Game Book Player Status
Open Spaces

Linnet Claypool is the Karnak Opera House's biggest supporter, single-handedly financing the blockbuster production of Baroni Maroni's latest masterpiece, A Night On the Nile. But opening night might turn out to be closing night, when Ms. Claypool's lifeless body tumbles onto the stage in the middle of Act 2.

Who committed this dastardly deed, and why?

Mayhem on the Hogwarts Express

Convention
2018
What do players need to do to prepare for the game
GM contact via email prior to game for ADRPG/LoG&S style character creation or request for a pregen. Previous students welcome.
Minimum number of players
3
Maximum number of players
8
Players Allowed
Returning Players Given Preference, New Players Welcome
Slot
Slot 2 - Fri 9am-1pm - 4 hours
Game Book Player Status
Full

September 1983. Summer is at an end and it's time for classes to resume. While the Ministry is still rounding up the occasional Dark Wizard, things are quiet in Wizarding England. The Daily Prophet's only truly sensational stories all summer were of a werewolf roaming Knockturn Alley and speculations of American squibs trying to undermine the Statute of Secrecy. Now it's a short trip by train back to Hogwarts with its familiar common rooms, staircases, house ghosts and house rivalries.

Shadowworld: Crime Leagues

Convention
2018
What do players need to do to prepare for the game
GM will contact players before the game, but because GM tries not to be a hypocrite and is terrible at getting characters done before a con, GM can not hold it against you if you do the same....
Minimum number of players
3
Maximum number of players
8
Players Allowed
Returning Players Given Preference, New Players Welcome
Slot
Slot 6 - Sat 7pm-12am - 5 hours
Game Book Player Status
Open Spaces
Room
555

This serial campaign is set on Earth in the 1950s, an alternate timeline where psionics exist and most psionics for various reasons turn to a life of crime. Characters are drawn into a newly established criminal syndicate to use their wits, cunning, powers and brute force in the transformational years where old world orders are crumbling with money and power to be had in plenty for those who can take it. Note: This game has the potential to turn historic and religious events upside-down.

ShadowWorld WWII

Convention
2018
What do players need to do to prepare for the game
Contact the GM (ambercon.com@voskamp.org) before the con with enough of a character concept (see below) to create a character from. If the kindly GM does not get a character concept by the weekend before the Con, you won't be able to play. You can play any character with a background, skills, et-cetera, that makes you suitable to be recruited by the SOE, an English organization (e.g. resistance, intelligence, military, et-cetera). You must be able to pass for a German in the more selective of its armed forces (e.g. blue-eyed, blond-haired, physically well), and not only speak German like a native, but have an understanding and appreciation for Germany and its culture (e.g. exchange student, German nanny, et-cetera). Your character will have one or more psionic powers or mutations. If you're familiar with the ShadowWorld system, these are looser and can be more mystically oriented, and you have 4 points (i.e. 10 orders less powerful than ShadowWorld Mainline characters).
Minimum number of players
3
Maximum number of players
10
Players Allowed
Returning Players Given Preference, New Players Welcome
Teen Friendly
No
Slot
Slot 8 - Sun 7pm-12am - 5 hours
Message for Game & Player Scheduling
Sunday Evening. Please don't move the game: I run multiple slots of this and people have played in this slot for a lot of years.
Game Book Player Status
Full
Room
555

ShadowWorld is a diceless roleplaying game based in our world in May 1942, playing operators of a branch of the Special Operations Executive, Room 33. They are sent out to interrupt the nonstandard research and development efforts the Third Reich is performing: black magic, psionic powers, ancient secrets, dark conspiracies that are hidden from or dismissed by the general public.

The players are operators of the SOE, with magical, psionic gifts or mutations, sent on mission into occupied Europe. It is a serial campaign: a series of missions that can be played independently in an ongoing world setting. You don't need to do any preparation or play more than once, but the more you put in, the more you get out of it. Note that this setting shares game mechanics, but no cosmology, history, or anything else with the 'Mainline' ShadowWorld campaign.